解毒果

(Gen 2) 持有者 is cured if it is poisoned. 使用後消耗。

解麻痺果

(Gen 2) 持有者 cures itself if it is paralyzed. 使用後消耗。

金色王冠

Used for Hyper Training. All of a 寶可夢’s stats are calculated with an IV of 31.

嘉珍果

If 持有者 is hit by a physical 招式, 攻擊er loses 1/8 of its 最大 HP. 使用後消耗。

霧蓮果

If 持有者 is hit by a special 招式, 攻擊er loses 1/8 of its 最大 HP. 使用後消耗。

亞開果

提高 持有者’s 防禦 1 階 after it is hit by a physical 攻擊. 使用後消耗。

香羅果

提高 持有者’s 特防 1 階 after it is hit by a special 攻擊. 使用後消耗。

銀色王冠

Used for Hyper Training. One of a 寶可夢’s stats is calculated with an IV of 31.

巨大金珠

A big nugget of pure gold that gives off a lustrous gleam.